The mobile sequel to our hit facebook game. I added 2 prominent orange shortcutson the main menu to help players quickly resume missions.
Next to every mission node, there are brief info of whatthe combat will be so players can quickly at a glance compare choices.
A simple load screen, giving out useful hints.
Revamp of the store. Much more organized. This helps player find what they wantand helps increase revenue.
The in combat menu controls the autoplay settings.
Empowering the Hero. This is where you level up your heroes.
Hero Trials. This is where you increase the star ratings of your heroes and abilities.
Variations of 'Quests' wireframes.
Wireframes for the different quest types.
Variations of 'Powering Up' wireframes.
Wireframes for the different Combat Types.